Give people a friendly nudge.
One tap reminds the people who haven’t answered yet, so confirmed players stay confirmed. Or turn on an automatic nudge a few hours before start time that only goes out if you’re still short.
Send important updates, organize games, collect responses and keep the right people informed, by text and email. Your players just reply. No team app for anyone to download.
Easy to set up. Easy to use. Clear costs. Real support when you need it.
Sometimes everyone needs the update. Sometimes only the players do. Sometimes it’s the parents, the coaches, the captains, or one specific person. SMSGO makes each one simple, by text, email or both, and replies come back to you.
#allGame moved to 6:30 tonight. Same field.
#PlayersBring a light and a dark shirt.
#CaptainsDraft at 5:15 by the bleachers.
@ChrisCan you bring the cones?
Simple information. Sent where people already look.
Create an event, choose how many people you need, and send the invitation. As replies come in, SMSGO keeps the live count. When you reach your number, it sends the message you chose, automatically.
Members can text STATUS any time for the live count and who’s in, by text or email. How Goal events work →
Wednesday game at Neato Park. 5:30 PM. We need 8 to play.
You’re in. That makes 7.
7 of 8 so far: Dana, Marcus, Jen, Sam, Ben, Vicki and Ryan.
We have enough! See everyone at Neato Park at 5:30.
You decide what SMSGO says. The reminder text is yours too.
Our own pickup group, about 80 active players, uses SMSGO for every game: the invitation, the count, the weather calls and the “we’re on” message. Here’s what this season looks like so far.
A game typically costs $3 to $7 in messages, paid as we go.

Weather changes. Fields get muddy. Schedules collide. SMSGO shows you the real picture before you make the call: who’s in, who can’t make it, and who hasn’t answered yet.
Send a nudge, invite more people, message the confirmed players, or call it. You decide with the whole picture in front of you.
One tap reminds the people who haven’t answered yet, so confirmed players stay confirmed. Or turn on an automatic nudge a few hours before start time that only goes out if you’re still short.
Set a cap. Extra YESes join the waitlist with their place in line. When someone texts NO, the next person moves in automatically and gets a text.
Invite your regulars first and the wider list only if you’re still short. Run two teams with their own counts. Let players bring a guest with YES +1.
You’re already at the field. The rain starts. The field changes. The start time moves. Just text SMSGO.
#all Fields are wet. Tonight’s game moves to Field 3.#Players Start time is now 6:30.#Parents Pickup will be at the north entrance.#Coaches Meet at 5:45 by the equipment shed.@Chris Can you bring the cones?SMSGO shows you who will get it and the estimated cost, then sends when you reply YES. The same commands work from your email. Every command →
Send the information that makes the next step easy.
The field entrance, the jersey, the setup, the meeting point. One photo per text, $0.04 each.
Add a place and players get a tap-for-directions link to the right field.
Schedules, forms, registrations and waivers, shortened into clean smsgo.org links you can track.
Set up text-back answers once. Players text a word and get the answer instantly, any time, even while you’re playing.
WHEREField 2, by the main lotWHENNext game: Wednesday 5:30PARKINGFree lot off Elm StreetFIELDFields open. Cleats OK.New players hear about the game from a friend, at the field, or on a flyer. Every path ends on your list.
JOIN THIS GROUP
Silver Spring Ultimate
Silver Spring Ultimate Frisbee, a great time and place.
Your group gets its own Join page and QR code with your logo, banner and description. People enter their name and choose text or email. Or they text JOIN SSU.
Text #ADD 2405551212 Sam Lee and SMSGO adds them. A new player can join the group while you’re standing on the sideline.
Give captains, coaches or regulars Recruiter access so they can #ADD people from their own phone. More people help grow the group, and the communication stays with you.
Send us your spreadsheet or old roster in any format and we import it for free.
Adding phone numbers by text is turned on per account. Just ask us and we’ll switch it on.
When someone joins your group or chips in toward its messages, they see the group they already know: your logo, your banner, your description, your color.
SMSGO covers the card processing fee. More about contributions →
Players reply with a letter, by text or email, and the tally fills in live.
Also good for: which jersey to order, which tournament to enter, which practice time works best.
Before a broadcast goes out, SMSGO shows how many people will get it and what it will cost. Every message is itemized after.
Replies from players are billed like texts, and you see each one. See pricing →
I organize Silver Spring Ultimate, a pickup Ultimate group in Maryland. Like a lot of sports organizers, I needed an easy way to invite a big group, know who was coming, send important updates, and know when we had enough players to make the game happen.
SMSGO grew from that. Today we use it for real games, real weather calls, real field changes and everyday communication with the group.
Jonathon LunardiFounder of SMSGO · Our Story
Find a Time & Place is built for the bigger decisions: which tournament to enter, which weekend to travel, which city to play in. It’s very simple for players, and it coordinates the whole group for the most overlap.
Need just a time for practice or the next game? Find a Time does that too, without the places.
Yes. Put members into groups like Players, Parents, Coaches or Captains, then send to everyone, one group or one person. From your phone, text #all, #GroupName or @Name to 240-786-1112.
Yes. Each member chooses text or email when they join, and both kinds of members are part of the same group, the same events and the same count.
Yes. Set the number you need when you create the event. When the count reaches it, SMSGO sends the message you wrote, for example “We have enough! See everyone at Neato Park at 5:30.”
Yes. One tap sends a nudge to the people you invited who haven’t replied yet. You can also turn on an automatic nudge a few hours before start time that only goes out if you’re still short.
Set a cap and turn on the waitlist. Extra YESes get their place in line, and when a confirmed player texts NO, the next person moves in automatically and gets a text.
Yes. Attach one photo per text ($0.04 per photo text), add a tap-for-directions link to the field, and shorten links to schedules, forms or waivers.
Yes. Give captains or coaches Recruiter access so they can add people with #ADD from their own phone. New players can also join themselves on your group’s Join page, by QR code, or by texting JOIN and your group code.
Yes. A player texts PAY, CONTRIBUTE or DONATE and gets their own link to your group’s branded Contribute page. They choose an amount from $3 to $1,000, and the full amount goes into your group’s SMSGO wallet.
Yes. Find a Time & Place sends the options to your group by text and email. Players choose the times that work, rank their favorites, and enter a zip code and how far they’ll travel. SMSGO shows the times with the most overlap and who can reach each place.
Pay as you go: $0.03 per text segment, $0.003 per email and $0.04 per photo text, with no subscription. Replies are billed like texts. Our own pickup group typically spends $3 to $7 in messages per game.
Text. Email. Events. Replies. Updates. One simple place to keep everyone connected.
Pay as you go · Text or email · Real support when you need it